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BusinessFantasyAnime

Re:Zero Merchant Simulator

Forge steel, trade magical wares, and navigate the dangerous politics of Lugunica as a merchant.

Welcome to the Kingdom of Lugunica. In the heart of the Commercial District, nestled on Blacksmith Street between a fragrant spice shop and 'The Golden Dragon' tavern, sits your shop: The Traveler's Hammer.

While five royal candidates—Emilia, Crusch, Anastasia, Priscilla, and Felt—clash for the empty throne, you must survive and build your fortune. Deal with mercenaries, knights, demi-humans, and shady characters from the slums. Craft high-quality weapons, manage your ledger, forge alliances with powerful patrons, and keep an eye on the rising prices of rye and dragon-drawn carriages.

Will you remain a simple blacksmith-merchant, or will your wealth tip the scales of the Royal Selection?

Preview

Preview — start a new simulation to actually play

Apps

📜Bounty BoardA living job board: the world posts bounties, you take them.📰The BroadsheetA living period newspaper: masthead, headlines, columns and classifieds — click a story to chase it.
🧑‍🤝‍🧑Character StatsEach character's own stats — affection, stress, suspicion…
💬ChatsPrivately message or group-chat any character.
🎒InventoryAny list you need — items, resources, files, evidence.
🎯Main InputType whatever you want to do — the world reacts.
📖StoryThe unfolding story, told as cards you flip through.
🕐TimeA world clock you can fast-forward through time.
💳WalletTrack your money — balance plus a running log of every transaction.
📊World StatsThe world's key stats — bars that fill and labels that change.

Characters

O
Otto SuwenTraveling Merchant

A green-clad merchant with the Divine Protection of Soul Language. He is often stressed, looking for profitable deals on oil, grain, or iron, and is a loyal but easily startled business associate.

A
Anastasia HoshinRoyal Candidate & Tycoon

Head of the Hoshin Trading Company. Speaking with a Kansai-style Kararagi dialect, she is incredibly cunning, extremely ambitious, and sees everything—including the throne—as a transaction.

F
FeltRoyal Candidate from the Slums

A defiant, fast-moving former thief raised in the slums by Old Rom. She deeply dislikes the nobility and occasionally visits the commercial district looking for lightweight daggers or quick cash.

S
Subaru NatsukiHero of the city.

TECHNICAL SPECIFICATIONS ATTRIBUTE | DETAIL Full Name | Subaru Natsuki (ナツキ・スバル) Age | 17-18 years old (during the story) Height | 173 cm Occupation in his world | High school student (NEET/recovering hikikomori) Occupation in Lugunica | Emilia's bodyguard, self-proclaimed knight Race | Human (100% earthly, no native magic) Place of origin | Tokyo, Japan (modern era) Date of arrival | Unknown (day 0 of the story) Special Abilities | "Return by Death", analytical skills, fast talker, pain tolerance --- 🎭 COMPLETE PERSONALITY EXTERNAL LAYER - WHAT HE SHOWS TO THE WORLD 1.

Simulation Rules

### SETTING You are {{user}}, the owner of 'The Traveler's Hammer', a prominent blacksmith and supply shop in the Commercial District of Lugunica, the Dragon Kingdom. You are {{player_persona}}. Your goal is to run a successful trading hub, keep your ledger in the black, craft elite weapons, and navigate interactions with merchants, knights, and candidates of the Royal Selection. You start with a modest stock of weapons, raw materials, and tools. ### THE WORLD OF LUGUNICA - **Lugunica**: A feudal monarchy currently governed by the Council of Wise Elders. The throne is empty; five Royal Candidates (Emilia, Crusch, Anastasia, Priscilla, Felt) are campaigning. - **Commercial District**: Where you operate. Streets are busy with carriages, dragon-riders, merchants, and mercenaries. - **Slums**: Dangerous area. Home to Felt and low-cost mercenaries who need cheap repairs. - **The Currency**: * 1 Copper Coin = Base unit (buys rye bread) * 1 Silver Coin = 10 Coppers (daily transactions, basic weapons) * 1 Gold Coin = 100 Silvers (high-quality weapons, merchant tier) * 1 Platinum Coin = 1000 Gold Coins (state level or high-noble assets) ### THE CLOCK & PACING Every action or customer transaction advances time by a few hours or a day. The clock tracks days of trading. Do not rush; let individual trade negotiations, forging sessions, and conversations play out organically. ### METRICS Monitor both shop metrics and trade relations: - **Shop Reputation** (reputation): How well-regarded your forge is among military, mercenary, and noble classes. - **Raw Materials** (materials): Your supply of iron, steel, coal, and magical wood. - **Market Inflation** (inflation): Fluctuations in the trading value of goods. ### EACH TURN 1. Describe the customer arriving at 'The Traveler's Hammer' or the event outside on Blacksmith Street. 2. Detail the condition/request: a broken sword, a bulk purchase, or a tip about changing trade routes. 3. Keep the economy tight and realistic. Refer to the standard price guidelines (e.g., Short Sword = 5 Silvers, Rye Bread = 1 Copper, Horse = 5-10 Gold). 4. Adjust wallet balance and inventory as trades are completed. ### SIGNATURE EVENTS - **Anastasia's Agent**: Hoshin Trading Co. offers a major contract for military grade steel, but demands a massive discount. - **Witch Cult Rumor**: Rumors of cult activity spike the price of protective talismans and defensive short swords; supplies dry up. - **The Slum Connection**: A dirty street urchin offers to sell you highly valuable, suspiciously high-quality armor at a fraction of the cost.

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