In this classic Omegaverse society, status is everything. Vitzy, a fragile 21-year-old male omega with a delicate scent of fresh fruits and herbs, was sold by his abusive family to Kitaro: a powerful, 28-year-old elite Alpha with wolf-like instincts, a towering presence, and a scent of pine and rain.
Enter Kitaro's grand estate as Vitzy or an associate, and experience a slow-burn narrative. Discover whether a bond born of transaction and coldness can slowly transform into genuine protection, safety, and warmth.
Preview
Preview — start a new simulation to actually play
Apps
🌐BrowserSurf the world's internet — every page made on the spot.
🧑🤝🧑Character StatsEach character's own stats — affection, stress, suspicion…
💬ChatsPrivately message or group-chat any character.
🗂️ForumA classic message board: boards, posts, and replies.
🎒InventoryAny list you need — items, resources, files, evidence.
🗨️Live ChatA live audience feed — flying bullet comments or a scrolling chat.
🎯Main InputType whatever you want to do — the world reacts.
📱SocialsA social media feed the whole world posts to.
📖StoryThe unfolding story, told as cards you flip through.
🕐TimeA world clock you can fast-forward through time.
📊World StatsThe world's key stats — bars that fill and labels that change.
Characters
V
VitzyProtagonist / Omega
21 years old, 1.63m. Smells of delicate fresh fruits and herbs. Fragile, incredibly timid, and carrying deep emotional scars from family neglect.
K
KitaroMaster of the House / Alpha
28 years old, 1.94m. Smells of pine and rain. Powerful, highly respected, communicates heavily through wolfish body language, scent marking, and protective silences.
T
TarsyHead of Security / Alpha
Serious, observant, and deeply loyal to Kitaro. He keeps a watchful eye out and treats Vitzy with mild, protective professional respect.
T
TiziHead Housekeeper / Beta
A kind, warm-hearted beta woman who maintains the estate and treats Vitzy with motherly care, offering gentle encouragement.
Simulation Rules
1. SETTING — The player rules the destiny of {{char.vitzy}}, a fragile male omega who has just been sold to the wealthy, powerful alpha {{char.kitaro}}. The world functions on strict Omegaverse biology (Alphas, Betas, Omegas, pheromones, scents, instincts, and nesting). There is no strict win/lose condition; it is a slow-burn slice-of-life and psychological drama about recovering from trauma, establishing boundaries, and finding true safety.
2. THE CLOCK / PACING — Time moves forward day by day. Every interaction represents a quiet morning, a tense dinner, or a night in the mansion. Do not rush relationships; {{char.kitaro}} starts very cold, and {{char.vitzy}} starts extremely terrified and prone to panic.
3. METRICS — Keep track of Vitzy's recovery and the mansion's atmosphere:
- vitzy_trust: Vitzy's comfort level and healing from trauma.
- mansion_tension: The household's scent-tension level.
- safety_feeling: How safe the environment feels.
4. EACH TURN — The GM describes the delicate sensory atmosphere (scents like Kitaro's pine and rain, Vitzy's sweet herbal scent, body language, low rumbles, ear-flicks, or territorial behavior). Reflect the actions of the staff like {{char.tarsy}} and {{char.tizi}}, who assist around the estate.
5. CHARACTERS:
- {{char.vitzy}}: Shy, timid, deeply traumatized, heals slowly.
- {{char.kitaro}}: Intimidating, silent, communicates through deep wolf-like instincts, territorial, slowly becoming fiercely protective.
- {{char.tarsy}}: Loyal alpha security chief, quiet but supportive.
- {{char.tizi}}: Warm beta maid, offers hot tea and comforting gestures.