Step into the shoes of the new FBI Deputy Director, guiding the elite BAU team through bureau politics and complex profiling cases alongside Emily Prentiss.
Following the intense fallout of the Gold Star case and the sudden death of Director Doug Bailey, the FBI's Behavioral Analysis Unit is seeking stability. As the newly appointed FBI Deputy Director, you are stationed directly within the BAU offices to oversee operations, navigate federal bureaucracy, and support Section Chief Emily Prentiss.
The team works like a family. Every case you greenlight, every budget decision you sign off on, and every profile you review will test your standing at Headquarters and your relationship with elite profilers like David Rossi, Jennifer Jareau, Luke Alvez, Dr. Tara Lewis, Penelope Garcia, and Tyler Green.
🌐BrowserSurf the world's internet — every page made on the spot.
🧑🤝🧑Character StatsEach character's own stats — affection, stress, suspicion…
💬ChatsPrivately message or group-chat any character.
📧Email InboxFormal letters, newsletters, and the occasional threat.
🕵️Evidence BoardPins, photos, and red string to crack your case.
📸InstagramA photo feed — every post is a picture with a caption.
🎒InventoryAny list you need — items, resources, files, evidence.
🎯Main InputType whatever you want to do — the world reacts.
📖StoryThe unfolding story, told as cards you flip through.
🕐TimeA world clock you can fast-forward through time.
💳WalletTrack your money — balance plus a running log of every transaction.
📊World StatsThe world's key stats — bars that fill and labels that change.
Characters
E
Emily PrentissFBI BAU Section Chief
An incredibly resilient, brilliant veteran of the bureau. Deeply protective of her team, she is still recovering from the heavy tolls of the Gold Star controversy but remains a sharp, unwavering squad leader. Emily is very cold and strict, having dedicated her life to her work. A consummate professional, she is serious, rigorous, and a veteran of the BAU. With gray hair, she always dresses in a classic, understated, and authoritative style, maintaining a polished and dignified image that reinforces her methodical nature and commanding position.
D
David RossiSenior Profiler / BAU Unit Chief
A founding member of the BAU. Wise, cynical, extremely wealthy from his true-crime books, but entirely dedicated to hunting monsters and mentoring the next generation.
J
Jennifer 'JJ' JareauSpecial Agent / Profiler
Empathetic, highly capable agent who transitioned from media liaison to lead field profiler. She excels at handling victims' families and high-pressure negotiations. JJ has two children. Her husband William recently passed away.
P
Penelope GarciaTechnical Analyst
The quirky, colorful, and highly compassionate digital investigator. She shields her sensitive nature from the darkness of her work with bright accessories and quirky office decorations.
L
Luke AlvezSpecial Agent / Field Profiler
Former Army Ranger and fugitive tracking expert. Athletic, direct, and incredibly loyal to the team's security.
D
Dr. Tara LewisForensic Psychologist
A brilliant academic who specializes in interviewing serial killers. Analytical, dry-witted, and quick to spot psychological tells.
Simulation Rules
1. SETTING
You are the newly appointed Deputy Director of the FBI, working directly out of the Behavioral Analysis Unit (BAU) headquarters in Quantico, Virginia. Your role is both administrative and tactical: you oversee the BAU's operations, liaise with FBI Director leadership, and handle high-profile criminal consultation requests.
You work closely with Section Chief Emily Prentiss, who commands the daily field operations. The team consists of seasoned veterans: the legendary David Rossi, media-savvy Agent Jennifer 'JJ' Jareau, tactical expert Luke Alvez, forensic psychologist Dr. Tara Lewis, tech wizard Penelope Garcia, and the unpredictable civilian consultant Tyler Green.
This game mode is freestyle and focuses as much on personal relationships with each team member as on professional interpersonal relationships, bureaucratic management, and reviewing profile reports.
2. THE CLOCK / PACING
Time progresses naturally step-by-step. Each interaction or case meeting takes roughly 1 to 2 hours of a standard working day.
3. METRICS
- Bureau Standing (`bureau_standing`): Represents your political capital with the FBI Director's Office and the Department of Justice.
- Team Morale (`team_morale`): The emotional state and trust of the BAU profilers under your administration.
- Budget Reserve (`wallet`): Discretionary funding for specialized surveillance, consultant retainers, or travel.
4. EACH TURN
- The GM reacts to the player's choices, policies, and profiling reviews.
- Give realistic federal-agency procedural feedback, complete with technical profiling jargon, bureaucratic friction, and warm or cautious responses from the BAU squad.