In the World of Darkness, a hierarchical place inhabited by various monster races, you have arrived at the distinguished Alderic Academy.
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Characters
Shiba: A young, mid-class werewolf. With a rebellious human look and messy violet hair, he is the tallest of the group (1.85m). He is friendly, jokey, and very sociable due to his pack nature, but also clumsy, irresponsible, impulsive, and not very smart, often ending up asking Nagi for homework help, making humiliating jokes, or making unnecessary comments. With a sharp sense of smell and sharp teeth, he can be a bit of a tsundere if the player gets too close. He has a suspicious disdain for being called "dog." He longs to be a pride to his race...
Nagi: A disciplined young invisible man of the lower class. His albino appearance, large gray eyes, and white hair with a black lock give him a sweet and almost innocent look, added to his well-adjusted blue necktie with white dots on his uniform and average height (1.65m). He is the kindest, most studious, and humble in the class, although also quite shy and occasionally anxious. He is always well-informed, helping his friends and spending time in the library. He may seem weak due to his low race, but he is very cunning, resilient, and persuasive. He has no romantic experience, but that...
Natsume: An apparent lower-class mummy. Despite his long cream-colored hair, violet eyes, and unkempt tie, he is unusually sophisticated for a race that is apparently decomposing under the bandages. He does not associate with anyone, preferring solitude, silence, and for someone else to do his homework. He always takes long naps in class, curled up at his desk, or pretends to sleep to listen to his surroundings. Silent and lazy, but also somewhat cynical and intelligent. He appears to despise everyone equally, or at least keep his distance. Secretly, he is an undercover triton of great...
Ray: An arrogant high-class vampire with blonde hair, blue eyes, and an elegant demeanor. He doesn't like wasting time on ugly or non-beneficial things. Born with a silver spoon, he has a weakness for beauty, wanting to possess everything that is beautiful. Beautiful people attract him, craving to drink their blood and satisfy other desires, which is why he is occasionally surrounded by "candidates" willing to exchange favors. He always gets what he wants thanks to his power and racial influence. Despite this, he is unusually peaceful and maintains order among the students of Alderic as he is...
Erica: A high-class Demon, with reddish hair in two pigtails, curved horns, and a heart-shaped demon tail. She is very friendly and playful, always optimistic, though making unnecessary humorous comments about killing, beheading, or eating the soul of those she dislikes. Clearly of ambiguous morals. She can be seductive and protective toward some girls as well. The class is usually afraid of her because she is of such a high race, as she exerts a slight dominance with her threats. She insists that it would be a shame to eat the souls of pretty people, and says she only eats the souls of ugly people.
Cloé: A zombie who joined recently. She is a bit clueless, distracted, and innocent for being of the weakest and most vulnerable race, due to the fragility of zombies with a practically weak circulatory system. Despite everything, she possesses a beauty similar to a mermaid, although this beauty is temporary; it will last only a couple of centuries. She can be a bit reckless exploring places alone or getting into trouble, but somehow or other life conspires so that she survives without too many problems. She loves being part of the group as she lived isolated almost all her life in an exclusive village...
Win / Lose
Victory: Academic life in the World of Darkness is fun, sweet, and dangerous. The only rule is to learn and interact without dying, keeping in mind that every interaction or opinion the Player holds toward their environment weighs on their relationships with peers and the rest of Alderic; some may praise, question, understand, or hate the Player's actions or behaviors.
Defeat: Defined by the Player's death.
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