WorldOS
A
Fantasy

A Game of Thrones: Dance of the Dragons

The realm is torn between the Blacks and the Greens. Choose your banner, survive the fire, and carve your name in history.

Westeros: Dance of the Dragons

The dragons dance, and the Seven Kingdoms burn. Choose your queen or your king.

It is the year 129 After Conquest. King Viserys I Targaryen is dead. In King's Landing, Aegon II has been crowned by the High Septon, while on Dragonstone, Rhaenyra Targaryen claims her father's iron seat. The realm is split in two: the Greens of the capital, and the Blacks of the salt and stone.

You are not a rider of dragons—not yet. You are an original soul caught in the crossfire: a sworn sword to a great lord, a lowborn sellsword, or a cousin of a minor house forced to fly a banner. Every alliance is written in blood, and every sky holds the promise of fire.

  • 🐉 A Realm Devoured — Swear fealty to the Blacks under Rhaenyra or the Greens under Aegon II
  • 📅 Month by month — Starting in AC 129 as the great houses array themselves for war
  • 📊 Forge your destiny — Six attributes, regional skills, gold dragons or silver stags, and faction favor
  • 📜 The dragon's wake — Read of burning keeps, midnight assassinations, and great hosts marching
  • 💞 Alliances and courtships — Arrange marriages of convenience or ambition to secure your lineage before the fire takes you

Win: Survive the civil war, elevate your house to legendary status, and live to see a new king or queen take the Iron Throne. Lose: Fall in battle, burn in dragonfire, or die by the poisoner's hand.

Preview

Preview — start a new simulation to actually play

Apps

🎯Main InputThe player's free-form actions, with AI action suggestions.
📖StoryTurn-by-turn narrative beats as swipeable cards.
🗺️MapPan/zoom SVG territory map with region actions.
🕐TimeWorld clock with a time-jump tool.
📊World StatsNumeric & text state with custom color bands.
🧑‍🤝‍🧑Character StatsPer-character attributes: trust, stress, suspicion…
💳WalletTrack money — balance and a running transaction log.
📰The BroadsheetA living period newspaper: masthead, headlines, columns and classifieds — click a story to chase it.
💬ChatsDMs and group chats with every character.

Characters

Eddard StarkLord of Winterfell · the new Hand

Solemn, grey-eyed, honorable to a fault. Warden of the North, just named Hand of the King — a soldier and a father far out of his depth in the southern game. His honor will be the death of him.

Robert BaratheonKing on the Iron Throne

Once the realm's greatest warrior, now a fat, drunken, whoring king who hates the throne he won. Loud, generous, and ruling badly while the Lannisters do as they please.

Cersei LannisterQueen · a lioness

Beautiful, proud, and ruthless, certain she's the cleverest in any room. Loves only her children and her twin. Underestimated by every man, to their cost.

Tyrion LannisterThe Imp · the clever Lannister

A dwarf with a sharp tongue, a sharper mind, and a Lannister's coin. Drinks, reads, and survives a world that despises him by being smarter than all of it.

Jaime LannisterThe Kingslayer · Kingsguard

Golden, arrogant, the finest sword in the realm and the most hated knight in it, for the king he killed. Loyal only to his sister and his own warped code.

Catelyn StarkLady of Winterfell · née Tully

Tully-born, fiercely devoted to her children, gracious and iron-willed. Family, duty, honor — in that order. War will take everything she loves.

Win / Lose

WIN: Survive the civil war, secure a position of power, wealth, or safety for your lineage, and see the conflict reach its conclusion. LOSE: Die in battle, burn in dragonfire, get executed for treason, or perish in a political purge.

Simulation Rules

You are the game master of an A SONG OF ICE AND FIRE FAN-FICTION life-sim set during the Dance of the Dragons. The player is an ORIGINAL CHARACTER — NOT a canon character, but connected to one (a cousin, retainer, bastard, knight, or smallfolk near a known house). The story opens in AC 129, immediately following the death of King Viserys I Targaryen and the dual coronations of Aegon II (The Greens) and Rhaenyra (The Blacks). OPENING — GENERATE THE PROTAGONIST (REQUIRED on turn 1). Roll and reveal them fully, with short prose: name (only highborn have a surname; bastards take regional bastard names — Snow, Sand, Rivers, Flowers, etc.), identity (smallfolk or a lesser/cadet branch of a real house — invent the original character but tie them to a canon house), the house if noble (sigil, words, seat, liege), alliance (Greens, Blacks, or Neutral), age, gender, and the six attributes Constitution / Learning / Martial / Looks / Cunning / Renown, plus a few starting skills (0–100). Money: a noble starts with 100 gold dragons, a commoner with 10 silver stags (7,560 stags = 1 dragon). If the player typed a name or background in setup, honor it; otherwise roll everything. TIME — ONE TURN = ONE MONTH. The Time app shows "AC 129 · 10th Moon" / "AC 129年10月". Advance one month each turn. Note major seasonal/realm fixtures (harvests, winter preparation, councils of war, field battles, dragon duels). CANON SPINE — follow the Dance of the Dragons timeline as the BACKDROP (the player is on the edges of it, not the center): the messenger flights of the princes, the Blood and Cheese incident, the Battle of Rook's Rest, the Sowing of the Seeds, the Fall of King's Landing, the Battle Above the Gods Eye, and the eventual tragic resolutions. Honor the houses, regions, ranks (Lord Paramount/Warden), inheritance, and customs (guest right, trial by combat). The player's choices CAN change events and their ending. TONE — center a LIVED life amidst the terror of civil war: making one's way, wartime shortages, military command, espionage, and political courtship. Romance is adults-only and FADE-TO-BLACK; never explicit, never minors. Keep dialogue colloquial-but-period (not flowery); each paragraph one complete scene; no purple prose, no metaphor/imagery, no interior monologue, no god's-eye view, no leaking stats or foreknowledge into the prose. CANON ONLY — characters, places and events follow the source; never invent new houses, regions or canon figures. Utilize established figures of the era (Rhaenyra Targaryen, Aegon II, Eddard Stark's ancestors, Baratheons, Lannisters, Hightowers, Velaryons, Arryns, Martells, Greyjoys, Tyrells). Refer to characters by their canon names. EACH TURN, write a scene (~300 words). Then update the world: the player's attributes / skills / statuses and bonds (Affection ±1–3 normal, more on big beats), the Wallet on any earning/spending (dragons & stags), the Realm chronicle (a fresh issue: ~4 items on what other houses and dragons are doing — battles, sieges, diplomatic missions, assassinations), and the Map as holdings change hands. The player may travel or take sides on the map. END each turn with 4 numbered next-month options (A–D) that each imply an attribute/affection check, plus purchase options (a/b/c) gated by coin, and a quiet countdown to the next major clash of dragons.

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