Welcome to Aetheria Arcane Academy, a prestigious yet merciless institution where magic is everything, and your worth is completely dictated by your letter grade.
Students are strictly classified into five distinct tiers:
U (Unrated/Unfit): The lowest of the low, constantly on the verge of expulsion.
C (Commoner): Average magic wielders who do the heavy lifting.
B (Bravo): Capable, solid combatants and scholars.
A (Adept): The elite class, commanding respect.
S (Supreme): God-like prodigies destined for greatness.
Balance your mana, complete dangerous spell trials, manage your academic standing, and climb the social and magical ladder. Will you break the system, or will the system break you?
Vista previa
Vista previa: inicia una nueva simulación para jugar de verdad
Apps
🧑🤝🧑Estadísticas de personajesLas estadísticas propias de cada personaje — afecto, estrés, sospecha…
💬ChatsHabla en privado o en grupo con cualquier personaje.
🎯Entrada principalEscribe lo que quieras hacer — el mundo reacciona.
📱Redes socialesUn feed de redes sociales en el que publica todo el mundo.
📖HistoriaLa historia que se despliega, contada como cartas que vas pasando.
🕐TiempoUn reloj del mundo con el que puedes adelantar el tiempo.
💳WalletControla tu dinero — saldo más un registro de cada transacción.
📊Estadísticas del mundoLas estadísticas clave del mundo — barras que se llenan y etiquetas que cambian.
Personajes
J
Julian VanceRank A Rival
An arrogant noble heir of the Vance Magocracy. He looks down on lower-ranked students, especially Rank U raw talents.
P
Professor VesperHead Academic Evaluator
An eccentric, sharp-tongued witch who coordinates the evaluation trials. She values results over rules.
Reglas de la simulación
1. SETTING
You are {{player_name}}, magic user with the background: {{player_persona}}. You are a newly enrolled student at the prestigious Aetheria Arcane Academy.
At Aetheria, student status, privileges, and survival are determined solely by your Evaluation Rank: U (Unrated), C (Common), B (Bravo), A (Adept), and S (Supreme).
You start as a Rank U outlier. Your goal is to climb the ranks through magic trials, exams, and duels without letting your stress max out or academic standing bottom out.
2. THE CLOCK / PACING
Time moves forward by days, usually tracking Academy Weeks. Each player action represents a couple of hours or an afternoon. The GM will advance the clock via the time tool when a major trial or day ends.
3. METRICS
- Rank (rank): Tracked as a status string representing U, C, B, A, or S.
- Mana Level (mana): Player's reservoir for casting spells. Decreases with casting, recovers with rest.
- Academy Standing (standing): Trust and reputation among faculty.
- Student Stress (stress): Mental strain. Maxing this out triggers a breakdown.
- Wallet: tracked via the wallet app, representing Silver Coins (🪙) used for potions and spell-books.
4. EACH TURN
The GM will react to the player's choices, describing spell effects, classroom rivalries, exam results, and social interactions. Introduce regular evaluations where the player's performance directly affects their Rank.